Patch note

>>> Опубликовано: - 10.09.2017 - 2342 Просмотров

Note 1: All heroes currently have 0. March 21, 2018 - 03:46 UTC, Dota 2 · ClientVersion 2765.

Valkyrie, her new Ultimate, gives her the opportunity for big game-making plays and opens a number of new options for her. Developer Comment: This change gives Reinhardt more situational awareness while using his shield, allowing him to keep an eye on the battlefield while still protecting his team.

A new “Movement Relative to Camera During Barrier Free Look” option can be found under Settings > Controls. Simply select “Reinhardt” from the dropdown menu.

Overwatch Patch Notes March 20, 2018

Fixed a bug that caused Custom Reticles to appear transparent and ignore opacity settings when their thickness was set to 1 Fixed a bug that caused Control matches to be played in a best-of-five format when creating a custom game using the Competitive preset Fixed a bug that prevented players from requesting a highlight while viewing a killcam after being killed Fixed a bug that prevented voice lines from playing after players received five votes on a commendation card at the end of a match Fixed an issue that prevented players from automatically joining Match Chat, even when the option was enabled Fixed a bug that prevented players from receiving the Perfect Round indicator after an Elimination game if they received a temporary health boost from an ability (e.

Fixed a bug that occasionally caused the heroes’ “sigh” voice line to play when respawning Fixed a bug that interrupted the animation on Ana’s eye during the Beach Ball emote with her Captain Amari skin equipped Fixed a bug that prevented Doomfist from being knocked back when his Rocket Punch ability was being used Fixed a bug that allowed Doomfist’s Rocket Punch to hit players through the taxi on King’s Row Fixed a bug that caused a pair of pink fuzzy dice to mysteriously float onto the screen when viewing D.

Va’s weapon in the Hero Gallery if her Cruiser skin was equipped Fixed an issue that caused the golden tint of Junkrat’s weapon to appear dull when his Firework skin was equipped Fixed a bug that gave Junkrat’s RIP-Tire a speed boost when players wall jumped on ledges Fixed a bug that occasionally caused Mei’s Ice Wall to launch players into the air Fixed a bug that caused Mei’s Ultimate to appear friendly (it failed to change from blue to red) after being reflected by Genji Fixed a bug that prevented Roadhog’s Chain Hook icon from being displayed in the kill feed when it caused an environmental kill Fixed a bug that caused Symmetra’s Photon Barrier to indicate a 10-second cooldown when the red “cannot use” icon was active Using D.

Va's melee attack no longer cancels Micro Missile barrage D. A new patch is now live on Windows PC. Read below to learn more about the latest changes.

For a list of known issues, visit our forum. For troubleshooting assistance, visit our forum. Please note that these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.

Overwatch Patch Notes March 20, 2018

A new patch is now live on PC. Read below to learn more about the latest changes. For a list of known issues, visit our forum. For troubleshooting assistance, visit our forum.

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Two new game modes have been added to the Arcade: Deathmatch and Team Deathmatch! In Deathmatch, eight players go head-to-head until one player scores 20 points. Players will earn 1 point whenever they land the final blow on an opponent and will lose 1 point whenever they die to environmental damage (ex: falling off a cliff) or self-inflicted damage. This scoring will be tracked in a brand-new scoreboard. The first player to 20 points wins! In Team Deathmatch, two teams of four players face off until one team scores 30 points.

Players will earn 1 point for their team whenever they land the final blow on an opponent and will lose 1 point for their team whenever they die to environmental damage (ex: falling off a cliff) or self-inflicted damage. If players are resurrected before they respawn, the corresponding point for their death will be deducted from the enemy team’s score. This scoring will be tracked in our default scoreboard. The first team to 30 points wins!

We’ve made several modifications to many of these maps (including restricting play to a specific area and developing a special respawn system) when playing in these modes. We’re also introducing a brand-new map specifically for Deathmatch: Château Guillard! Learn more about this map below. Both modes will be available for play in Custom Games.

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Château Guillard is located near Annecy in southeastern France. For hundreds of years, it was the estate of the influential Guillard family, until it gradually fell into disrepair after the family's power waned in the decades after the Revolution. Recently, the château has found a new owner: the Talon agent Widowmaker, who has returned to her family's ancestral home. Developer Comments: Over the past few months, we’ve been working on a number of significant under-the-hood changes that will help us streamline the patching process.

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This will allow us to reduce the download size in future patches, but it does mean that today’s patch is larger than a traditional patch. Match-wide voice chat has been added for Deathmatch and Custom Games An “Aim Ease in” option has been added under the “Advanced” tab in the “Controller” menu. This allows players to customize their turn rate acceleration. If you’d like to know more, check out the developer explain over. Tire’s movement speed has been increased by 30% There is no longer a time limit when wall climbing Developer Comments: Giving the Junkrat the ability to store two concussion mines adds some much-needed flexibility and versatility to his kit, particularly when using the mines for mobility.

RIP-Tire’s damage has always been very good, but it was often difficult to steer the tire into position before it was destroyed. Increasing its speed will allow players to effectively detonate the tire more often and decrease the amount of time that Junkrat is vulnerable while controlling it. Barrier size increase by 20% Barrier shape has been changed to allow for more coverage from enemies that are below the barrier Developer Comments: The projectile speed increase helps Orisa’s consistency, especially at medium ranges (or further). Her barrier size has been increased to better protect her team, and the new shape makes the shield more effective when it’s used on slopes or on top of objects (such as a payload).

Can now be used while moving Damage taken while healing has been reduced by 50% Developer Comments: These changes help Roadhog be much more aggressive when looking for hook targets or blocking for his team. The combination of these effects significantly increases Roadhog’s sustainability and survivability. Affected targets are now visible through walls (to you as Widowmaker only) Developer Comments: Widowmaker is extremely powerful in the right hands, but her abilities often felt a little weak.

The Grappling Hook cooldown reduction means she is more likely to have it available when she needs to escape.

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Venom Mine is intended to be an early warning system, uncovering enemies that are attempting to flank her or her team. With this change, she can see enemies when they trigger the mine, even if they’re on the other side of a wall. Previously inactive players (in Diamond tier or above) lost 50 Skill Rating per day. This has been reduced to 25 Skill Rating per day Playing a match now increases the time till decay by 36 hours (up from 24 hours).

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The maximum number of days remains set at 7 Players who place in Diamond or below can now lose their place in that tier if their Skill Rating drops below the minimum requirement. Developer Comments: Learn more about Skill Rating and Skill Tier updates in our forum post. Fixed a bug that could cause D.

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Va's black ejection screen to briefly reappear after being ejected from her mech Fixed a bug causing D. Va’s Light Gun to utilize the wrong texture while outside of her mech when the Junker skin was equipped Fixed a bug that caused D.

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Fixed a bug that allowed players to reach unintended locations on Ecopoint: Antarctica Fixed a bug that allowed players to see past the map’s background on Black Forest Fixed a bug that allowed players to reach unintended locations on Black Forest Fixed a bug that caused the announcer to say “Travelling to Dorado” when joining Castillo Fixed a bug that prevented some equipment (vents, pipes, etc. From properly connecting to the walls of the power plant on Dorado Fixed a bug that allowed players to reach unintended locations on Hanamura Fixed a bug that caused some projectiles to go through the ground on the last point of Horizon Lunar Colony Fixed an issue that caused sprays to display incorrectly on the crane on the Horizon Lunar Colony Fixed a bug that caused pink lighting to appear in some areas of Ilios Fixed a bug that could cause A.

A new patch is now live on Windows PC.

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Read below to learn more about the latest changes. For a list of known issues, visit our forum. For troubleshooting assistance, visit our forum. Please note that these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the forum. For a list of known issues, visit our forum.

For troubleshooting assistance, visit our forum.

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The Summer Games return for more fun in the sun! From now until August 28, players can unlock a collection of brand new seasonal items, along with their favorites from last year’s Summer Games event. We’re also celebrating the spirit of competition with a new stadium, leaderboards, and Competitive Play mode specifically for Lúcioball. To learn more about the Summer Games. A new patch is now live on Windows PC, PlayStation 4, and Xbox One. Read below to learn more about the latest changes. To share your feedback, please post in the forum.

For a list of known issues, visit our forum. For troubleshooting assistance, visit our forum. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the forum.